Review |
Blacktop Comedy is all about spontaneity. Every show is
completely made-up on the spot and none of the comedy is rehearsed or
planned out: that's the nature of improv. But to help keep things fresh
and give a framework for the creativity, Blacktop Comedy has had
thematic shows: Western-themed, horror, even shows featuring belly
dancing. These themed shows are sometimes offered once a week for a
month, or on some different schedule. Then they end and sometimes they
are revived. And new themed shows frequently appear on the
organization’s schedule. During the month of November, the themed show
was "KAPOW! The Superhero Comedy Adventure," and I attended the
next-to-last show of the month.
There was dramatic music playing when we entered the
Blacktop Comedy Theater, and the audience took up most of the 50 seats
that were set up. We were a diverse crowd –
about as many men as women, a sprinkling of retirees, a few teens, and
one child. When the show started, each of the 6 actors (5 men and 1
woman) introduced themselves, and then gave the audience a category
("Give me an example of a fruit"), and then they improvised a scene,
lasting from 30 seconds to a couple of minutes, based on the audience’s
suggestion.
All the actors have a comic sense and quick wit, and
each of these scenes drew laughs. "Quick wit" is perhaps an
understatement because the actors had less than 5 seconds to come up
with an idea based on the audience’s suggestion. They shared the
initiative among themselves, but the speed of their creativity was
pretty impressive. Then each of these scenes was cut off by the person
manning the lights, finishing on a high note when possible, and saving
someone who was heading for a dead end. This kept things moving and
maintained a high level of energy for both actors and audience.
The audience itself was primed for fun, so they were
quick to laugh (especially the group of teen-age girls near me). The
audience was also quick with suggestions, and the actors never pressed
members of the audience or made fun of them personally when they
occasionally interacted with them. Now and then they got some really big
laughs from all of us. The actors seemed to be all in their 20s and 30s,
and there were a few references to popular culture that went over this
retiree's head, though most of the people around me seemed to "get it.”
I'd say that everyone would find a lot funny in the show, but no one
would find everything funny.
The first half of the performance lasted about 45
minutes, and after a 15-minute intermission, the thematic part of the
show began. The "players" (and improv performers really are playing)
gave us some ground rules: we were supposed to shout out sound effects
when prompted by someone displaying a sign ("pow" or "smash," for
example). And then they took suggestions that defined the scene (name of
the town, how the performers get their special power, the name of the
book from which the superhero story came, etc.). With that, the extended
improv scene began, with a few props and costume items (e.g. a cape and
funny hats), projections on the screen behind the players, and
occasional music and sound effects.
I'd say the set must have lasted 30 to 45 minutes. Not
every idea worked, of course, and things occasionally got pretty weird,
but that's what happens when imagination takes over and is implemented
on the spot. There was no question that the audience had a good time,
and the players, for all that they were "playing" –
worked hard. When it was over, host Paul Burke, invited the audience to
join them for a nitecap and games at a nearby watering hole. It was a
nice touch to include us in the post-performance fun. After all, we were
all part of the show. |